> For the complete documentation index, see [llms.txt](https://hellstreet.gitbook.io/hellstreet-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://hellstreet.gitbook.io/hellstreet-docs/economy/postcards-airdrop.md).

# 📬 Postcards Airdrop

{% hint style="info" %}
**Concept Overview** Postcards in HellStreet are collectible digital items tied to locations, events, and moments within the platform. They function both as memory artifacts and progression elements, allowing users to unlock additional rewards by completing themed sets or reaching collection milestones.

Each postcard is linked to specific experiences — such as visiting districts, participating in events, or interacting with creator content — making them a natural extension of exploration and engagement.
{% endhint %}

#### Eligibility <a href="#eligibility" id="eligibility"></a>

Users become eligible for Postcards Airdrop rewards by completing collection-based objectives:

* Completing a full themed postcard set
* Collecting a minimum number of postcards regardless of category
* Participating in limited-time events tied to exclusive postcards

#### Airdrop Rewards <a href="#airdrop-rewards" id="airdrop-rewards"></a>

| Collection Milestone | Special Reward          | Additional Rewards                       |
| -------------------- | ----------------------- | ---------------------------------------- |
| Neon District Set    | X1 Platinum Access Pack | X1 Elite Drop Pack + X1 Event Access Key |
| Underground Set      | X1 Gold Access Pack     | X1 Premium Drop Pack + X1 Creator Token  |
| Skyline Set          | X1 Gold Access Pack     | X1 Premium Drop Pack + X1 Boost Module   |
| Industrial Zone Set  | X1 Silver Access Pack   | X1 Starter Drop Pack + X1 Utility Item   |
| Any 25 Postcards     | X1 Bronze Access Pack   | X2 Starter Drop Packs                    |

#### Access Pack Details <a href="#access-pack-details" id="access-pack-details"></a>

Access Packs are special reward containers designed to provide a mix of cosmetic, utility, and progression-based items. They are divided into four tiers: Platinum, Gold, Silver, and Bronze.

**Each pack may include:**

* **Environment Decorations** (usable in personal spaces or worlds)
* **Access Keys** (entry to restricted events or zones)
* **Titles & Identity Elements** (profile-level customization)
* **Boost Modules** (temporary gameplay or earning enhancements)

| Access Pack Tier | Max Supply |
| ---------------- | ---------- |
| Platinum         | 300        |
| Gold             | 1,200      |
| Silver           | 2,000      |
| Bronze           | 6,500      |

#### Pack Content Breakdown

| Tier     | Boost Value | Included Items           | Title Rarity Chance                             | Decoration Rarity Chance                        |
| -------- | ----------- | ------------------------ | ----------------------------------------------- | ----------------------------------------------- |
| Platinum | High        | X1 Title + X1 Decoration | Epic: 30% Legendary: 70%                        | Mythic: 40% Ultra: 60%                          |
| Gold     | Medium      | X1 Title + X1 Decoration | <p>Rare: 25%</p><p>Epic: 40% Legendary: 35%</p> | Legendary: 30% Mythic: 50% Ultra: 20%           |
| Silver   | Low         | X1 Title + X1 Decoration | <p>Rare: 50%</p><p>Epic: 35% Legendary: 15%</p> | Epic: 40% Legendary: 45% Mythic: 15%            |
| Bronze   | Minimal     | X1 Title + X1 Decoration | <p>Common: 60% Rare: 30%</p><p>Epic: 10%</p>    | <p>Rare: 50%</p><p>Epic: 35% Legendary: 15%</p> |

#### Summary <a href="#summary" id="summary"></a>

**The Postcards system transforms simple collecting into a layered progression mechanic. It rewards exploration, consistency, and engagement with the world itself. Instead of static collectibles, postcards become part of a larger loop — connecting user activity, memory, and long-term value within the HellStreet ecosystem.**


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